Buffer for Array
Installation
npm install b4aAPI
b4a.isBuffer(value)
b4a.isBuffer(value)b4a.isEncoding(encoding)
b4a.isEncoding(encoding)b4a.alloc(size[, fill[, encoding]])
b4a.alloc(size[, fill[, encoding]])b4a.allocUnsafe(size)
b4a.allocUnsafe(size)b4a.allocUnsafeSlow(size)
b4a.allocUnsafeSlow(size)b4a.byteLength(string)
b4a.byteLength(string)b4a.compare(buf1, buf2)
b4a.compare(buf1, buf2)b4a.concat(buffers[, totalLength])
b4a.concat(buffers[, totalLength])b4a.copy(source, target[, targetStart[, sourceStart[, sourceEnd]]])
b4a.copy(source, target[, targetStart[, sourceStart[, sourceEnd]]])b4a.equals(buf1, buf2)
b4a.equals(buf1, buf2)b4a.fill(buffer, value[, offset[, end]][, encoding])
b4a.fill(buffer, value[, offset[, end]][, encoding])b4a.from(array)
b4a.from(array)b4a.from(arrayBuffer[, byteOffset[, length]])
b4a.from(arrayBuffer[, byteOffset[, length]])b4a.from(buffer)
b4a.from(buffer)b4a.from(string[, encoding])
b4a.from(string[, encoding])b4a.includes(buffer, value[, byteOffset][, encoding])
b4a.includes(buffer, value[, byteOffset][, encoding])b4a.indexOf(buffer, value[, byteOffset][, encoding])
b4a.indexOf(buffer, value[, byteOffset][, encoding])b4a.lastIndexOf(buffer, value[, byteOffset][, encoding])
b4a.lastIndexOf(buffer, value[, byteOffset][, encoding])b4a.swap16(buffer)
b4a.swap16(buffer)b4a.swap32(buffer)
b4a.swap32(buffer)b4a.swap64(buffer)
b4a.swap64(buffer)b4a.toBuffer(buffer)
b4a.toBuffer(buffer)b4a.toString(buffer, [encoding[, start[, end]]])
b4a.toString(buffer, [encoding[, start[, end]]])b4a.write(buffer, string[, offset[, length]][, encoding])
b4a.write(buffer, string[, offset[, length]][, encoding])b4a.writeDoubleLE(buffer, value[, offset])
b4a.writeDoubleLE(buffer, value[, offset])b4a.writeFloatLE(buffer, value[, offset])
b4a.writeFloatLE(buffer, value[, offset])b4a.writeUInt32LE(buffer, value[, offset])
b4a.writeUInt32LE(buffer, value[, offset])b4a.writeInt32LE(buffer, value[, offset])
b4a.writeInt32LE(buffer, value[, offset])b4a.readDoubleLE(buffer[, offset])
b4a.readDoubleLE(buffer[, offset])b4a.readFloatLE(buffer[, offset])
b4a.readFloatLE(buffer[, offset])b4a.readUInt32LE(buffer[, offset])
b4a.readUInt32LE(buffer[, offset])b4a.readInt32LE(buffer[, offset])
b4a.readInt32LE(buffer[, offset])License
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